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Gitarja: Indonesia #1 | Civilization VI: Rise & Fall | Calgreghard Plays

BEFORE RECORDING OBJECTIVES An objective of mine before recording was to was to figure out how the civ worked. After this I was to set up a holy site and have multiple cities. The end goal is to earn a pantheon and be working my way towards a religion before the episode ends. A more unrealistic objective of mine this episode was (in respect to a religious victory) to build the Stonehenge to get an early religion. TIMESTAMPS [!SPOILERS!] 0:59 After intro screen 4:37 Settled capital 8:43 Founded a pantheon CIV ABILITY - GREAT NUSANTARA Coast and Lake tiles provide a +0.5 adjacency bonus for Holy Sites, Campuses, Industrial Zones, and Theater Squares. Entertainment Complexes adjacent to Coast or Lake tiles provide +1 Amenity. CIV UNIQUE UNIT - JONG The Jong is a unique naval ranged unit of the Indonesian civilization in Civilization VI. It replaces the Frigate and is unlocked with Mercenaries. Attributes: Higher Production cost (300 vs. 280). Higher Movement (5 vs. 4). When in formation, +5 Combat Strength and shares its Movement with all units in the formation. CIV UNIQUE INFRASTRUCTURE - Kampung The Kampung is a unique tile improvement of the Indonesian civilization in Civilization VI. It must be built on Coast or Lake tiles adjacent to sea resources but cannot be built on reefs. Effects: +1 Production +1 Housing +1 Food from every adjacent Fishing Boats +1 Housing (with Mass Production) +1 Production (with Civil Engineering) +1 Tourism from every bonus Food (with Flight) GITARJA LEADER BONUS - EXALTED GODDESS OF THE THREE WORLDS Naval units can be purchased with Faith. Religious units pay no movement cost to embark or disembark. +2 Faith to City Centers adjacent to Coast or Lake tiles.

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BEFORE RECORDING OBJECTIVES An objective of mine before recording was to was to figure out how the civ worked. After this I was to set up a holy site and have multiple cities. The end goal is to earn a pantheon and be working my way towards a religion before the episode ends. A more unrealistic objective of mine this episode was (in respect to a religious victory) to build the Stonehenge to get an early religion. TIMESTAMPS [!SPOILERS!] 0:59 After intro screen 4:37 Settled capital 8:43 Founded a pantheon CIV ABILITY - GREAT NUSANTARA Coast and Lake tiles provide a +0.5 adjacency bonus for Holy Sites, Campuses, Industrial Zones, and Theater Squares. Entertainment Complexes adjacent to Coast or Lake tiles provide +1 Amenity. CIV UNIQUE UNIT - JONG The Jong is a unique naval ranged unit of the Indonesian civilization in Civilization VI. It replaces the Frigate and is unlocked with Mercenaries. Attributes: Higher Production cost (300 vs. 280). Higher Movement (5 vs. 4). When in formation, +5 Combat Strength and shares its Movement with all units in the formation. CIV UNIQUE INFRASTRUCTURE - Kampung The Kampung is a unique tile improvement of the Indonesian civilization in Civilization VI. It must be built on Coast or Lake tiles adjacent to sea resources but cannot be built on reefs. Effects: +1 Production +1 Housing +1 Food from every adjacent Fishing Boats +1 Housing (with Mass Production) +1 Production (with Civil Engineering) +1 Tourism from every bonus Food (with Flight) GITARJA LEADER BONUS - EXALTED GODDESS OF THE THREE WORLDS Naval units can be purchased with Faith. Religious units pay no movement cost to embark or disembark. +2 Faith to City Centers adjacent to Coast or Lake tiles.

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