Gitarja: Indonesia #1 | Civilization VI: Rise & Fall | Calgreghard Plays
BEFORE RECORDING OBJECTIVES An objective of mine before recording was to was to figure out how the civ worked. After this I was to set up a holy site and have multiple cities. The end goal is to earn a pantheon and be working my way towards a religion before the episode ends. A more unrealistic objective of mine this episode was (in respect to a religious victory) to build the Stonehenge to get an early religion. TIMESTAMPS [!SPOILERS!] 0:59 After intro screen 4:37 Settled capital 8:43 Founded a pantheon CIV ABILITY - GREAT NUSANTARA Coast and Lake tiles provide a +0.5 adjacency bonus for Holy Sites, Campuses, Industrial Zones, and Theater Squares. Entertainment Complexes adjacent to Coast or Lake tiles provide +1 Amenity. CIV UNIQUE UNIT - JONG The Jong is a unique naval ranged unit of the Indonesian civilization in Civilization VI. It replaces the Frigate and is unlocked with Mercenaries. Attributes: Higher Production cost (300 vs. 280). Higher Movement (5 vs. 4). When in formation, +5 Combat Strength and shares its Movement with all units in the formation. CIV UNIQUE INFRASTRUCTURE - Kampung The Kampung is a unique tile improvement of the Indonesian civilization in Civilization VI. It must be built on Coast or Lake tiles adjacent to sea resources but cannot be built on reefs. Effects: +1 Production +1 Housing +1 Food from every adjacent Fishing Boats +1 Housing (with Mass Production) +1 Production (with Civil Engineering) +1 Tourism from every bonus Food (with Flight) GITARJA LEADER BONUS - EXALTED GODDESS OF THE THREE WORLDS Naval units can be purchased with Faith. Religious units pay no movement cost to embark or disembark. +2 Faith to City Centers adjacent to Coast or Lake tiles.
BEFORE RECORDING OBJECTIVES An objective of mine before recording was to was to figure out how the civ worked. After this I was to set up a holy site and have multiple cities. The end goal is to earn a pantheon and be working my way towards a religion before the episode ends. A more unrealistic objective of mine this episode was (in respect to a religious victory) to build the Stonehenge to get an early religion. TIMESTAMPS [!SPOILERS!] 0:59 After intro screen 4:37 Settled capital 8:43 Founded a pantheon CIV ABILITY - GREAT NUSANTARA Coast and Lake tiles provide a +0.5 adjacency bonus for Holy Sites, Campuses, Industrial Zones, and Theater Squares. Entertainment Complexes adjacent to Coast or Lake tiles provide +1 Amenity. CIV UNIQUE UNIT - JONG The Jong is a unique naval ranged unit of the Indonesian civilization in Civilization VI. It replaces the Frigate and is unlocked with Mercenaries. Attributes: Higher Production cost (300 vs. 280). Higher Movement (5 vs. 4). When in formation, +5 Combat Strength and shares its Movement with all units in the formation. CIV UNIQUE INFRASTRUCTURE - Kampung The Kampung is a unique tile improvement of the Indonesian civilization in Civilization VI. It must be built on Coast or Lake tiles adjacent to sea resources but cannot be built on reefs. Effects: +1 Production +1 Housing +1 Food from every adjacent Fishing Boats +1 Housing (with Mass Production) +1 Production (with Civil Engineering) +1 Tourism from every bonus Food (with Flight) GITARJA LEADER BONUS - EXALTED GODDESS OF THE THREE WORLDS Naval units can be purchased with Faith. Religious units pay no movement cost to embark or disembark. +2 Faith to City Centers adjacent to Coast or Lake tiles.