Raytraced fluid simulation on Intel Arc A750 GPU
I haven't posted a simulation in a while. It's #SimulationFriday again, so here we go again! After many updates and an overhaul to my OpenCL graphics engine, this is the raindrop splash simulated and raytraced on the Arc A750 at 109 million cells (504x504x428). Took 16 minutes for 8252 time steps (3ms real time). Find the FluidX3D CFD software on GitHub: https://github.com/ProjectPhysX/FluidX3D This particular setup is here: https://github.com/ProjectPhysX/FluidX3D/blob/master/src/setup.cpp#L1071 Timestamps 0:00 Camera 1 0:05 Camera 2 0:10 Camera 3 0:15 Camera 4 #FluidX3D #CFD #IntelArc #Raytracing #FluidSimulation
I haven't posted a simulation in a while. It's #SimulationFriday again, so here we go again! After many updates and an overhaul to my OpenCL graphics engine, this is the raindrop splash simulated and raytraced on the Arc A750 at 109 million cells (504x504x428). Took 16 minutes for 8252 time steps (3ms real time). Find the FluidX3D CFD software on GitHub: https://github.com/ProjectPhysX/FluidX3D This particular setup is here: https://github.com/ProjectPhysX/FluidX3D/blob/master/src/setup.cpp#L1071 Timestamps 0:00 Camera 1 0:05 Camera 2 0:10 Camera 3 0:15 Camera 4 #FluidX3D #CFD #IntelArc #Raytracing #FluidSimulation