Добавить
Уведомления

Dynamic Sets on iPad

Dynamic Sets using Reality Composer. Enjoyed working with Deb B on experimenting with moving sets using Reality Composer. Using simple Behaviours we worked on getting parts of the set to move and even tried to get crows to fly over the audience's head. Still experimenting with this one. It could be a case of needing some Apple "AR Glasses" for each person in the audience, to have their own AR Visual and Spatial Audio feed of the set for the play. This way each audience member would feel the set coming at them and hear the music or sound effects around them. The feed would need to be calibrated and calculated for where each person sits in the audience so that what you see and hear would be more realistic dependent on their distance from the set or object omitting noise. Particularly in regards to spatial audio. If a person is sitting in the very left of the front row compared to someone at the very back row on the right, the dynamic spatial audio sound they would hear would be much different and the scene/feed would have to work on creating a unique experience for each person based off their location in the audience.

12+
14 просмотров
год назад
12+
14 просмотров
год назад

Dynamic Sets using Reality Composer. Enjoyed working with Deb B on experimenting with moving sets using Reality Composer. Using simple Behaviours we worked on getting parts of the set to move and even tried to get crows to fly over the audience's head. Still experimenting with this one. It could be a case of needing some Apple "AR Glasses" for each person in the audience, to have their own AR Visual and Spatial Audio feed of the set for the play. This way each audience member would feel the set coming at them and hear the music or sound effects around them. The feed would need to be calibrated and calculated for where each person sits in the audience so that what you see and hear would be more realistic dependent on their distance from the set or object omitting noise. Particularly in regards to spatial audio. If a person is sitting in the very left of the front row compared to someone at the very back row on the right, the dynamic spatial audio sound they would hear would be much different and the scene/feed would have to work on creating a unique experience for each person based off their location in the audience.

, чтобы оставлять комментарии