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Q4 Weapons rip (Vol. 5) "Version 1.4.2" Available now!

https://www.moddb.com/mods/quake-4-weapons-rip-volume-5 After 5 years of hiatus, the ultimate update of quake 4 weapons rip is here. Now that the mod is pretty much completed, it features both base and upgraded weapons, an optional arena mode without reload mechanics, heretic and multiplayer compatibility and several quality of life improvements, plus lots of bugfixes and improved zandronum compatibility.. Also, i've just added brightmaps to the mod and even optional 360p/640p weapon sprites. So, yeh. hot stuff. The open alpha ripped all weapons again for 16:9 ratio and improved the base weapons behaviour while open beta included the weapon mod's (for the first time ever on alphaent's q4 rips). The version 1.0 now includes an arena mode without reloads, akin to multiplayer and heretic/zandronum compatibility. The version 1.4 added brightmaps, which makes weapons glow in the dark. Now, version 1.4.2 adds optional 640p weapon rips, for those wit high-end computers. Changelog: Version 1.4.2: * Added additional bulletpuff code without sounds for homing revenant projectile. * Added optional 640p weapon rips. I hope you have fun with the mod, AlphaEnt.

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14 просмотров
Год назад
12+
14 просмотров
Год назад

https://www.moddb.com/mods/quake-4-weapons-rip-volume-5 After 5 years of hiatus, the ultimate update of quake 4 weapons rip is here. Now that the mod is pretty much completed, it features both base and upgraded weapons, an optional arena mode without reload mechanics, heretic and multiplayer compatibility and several quality of life improvements, plus lots of bugfixes and improved zandronum compatibility.. Also, i've just added brightmaps to the mod and even optional 360p/640p weapon sprites. So, yeh. hot stuff. The open alpha ripped all weapons again for 16:9 ratio and improved the base weapons behaviour while open beta included the weapon mod's (for the first time ever on alphaent's q4 rips). The version 1.0 now includes an arena mode without reloads, akin to multiplayer and heretic/zandronum compatibility. The version 1.4 added brightmaps, which makes weapons glow in the dark. Now, version 1.4.2 adds optional 640p weapon rips, for those wit high-end computers. Changelog: Version 1.4.2: * Added additional bulletpuff code without sounds for homing revenant projectile. * Added optional 640p weapon rips. I hope you have fun with the mod, AlphaEnt.

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