Unreal Engine 4 - Seaside CelShading
Unreal 4 Projects Playlist: https://www.youtube.com/watch?v=YYRETtO26P4&list=PLfP4iuDlgY0tcS6RxC1BeWDyeB3nCpPur Here's the link to download and play the demo! https://drive.google.com/drive/folders/1gR1ujoJDeWNnutoBZrwTadTcHLZjjL9L I'm a gamedev student in Rome, here's my contact info: https://www.youtube.com/channel/UCIXmwx6sCHFdqEB9PSEjR_A/about?view_as=subscriber https://it.linkedin.com/in/matteo-de-santis-dev/en?trk=public_profile-locale-url This game is basically a bunch of meshes I made while studying 3D modeling in Maya at Scuola Internazionale di Comics in Rome, with a cel shader post process effect slapped on top The tree was made by OliverMH - http://www.blendswap.com/user/OliverMH Sounds are from Freesound.org The character was animated with Mixamo
Unreal 4 Projects Playlist: https://www.youtube.com/watch?v=YYRETtO26P4&list=PLfP4iuDlgY0tcS6RxC1BeWDyeB3nCpPur Here's the link to download and play the demo! https://drive.google.com/drive/folders/1gR1ujoJDeWNnutoBZrwTadTcHLZjjL9L I'm a gamedev student in Rome, here's my contact info: https://www.youtube.com/channel/UCIXmwx6sCHFdqEB9PSEjR_A/about?view_as=subscriber https://it.linkedin.com/in/matteo-de-santis-dev/en?trk=public_profile-locale-url This game is basically a bunch of meshes I made while studying 3D modeling in Maya at Scuola Internazionale di Comics in Rome, with a cel shader post process effect slapped on top The tree was made by OliverMH - http://www.blendswap.com/user/OliverMH Sounds are from Freesound.org The character was animated with Mixamo