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mp_matmata - Work in Progress - Black Ops 3 Mod Tools

COD2's Matmata in Black Ops 3. This is a Work in Progress being developed in the Black Ops 3 Mod Tools Closed Alpha. There will be a multiplayer and zombies version of the map. This is an early build of the multiplayer version. Currently supports Free for All, Team Deathmatch, Capture the Flag, and Search and Destroy; with plans to support all modes later on. So far I've replaced textures, models, and gamemode elements such as objectives. I've recreated a few models from COD2 in Radiant rather than import the models due to low resolution textures. Began adding detail, which I will continue doing until the final release. Still a lot to do. Lighting, detail, adjustments for the advanced movement, clipping, gamemode setup for modes that weren't in COD2, etc. The plan being to completely remaster the map and bring it up to today's standards. You may show my footage in a video of your own so long as you mention it is my work in the video, and you link back to this video in the description. Any video that is just a direct re-upload of my video in an attempt to claim my work as your own will be taken down. I'm all for spreading the word about modding and the mod tools; but I put a lot of time into modding and bringing new content to the game free of charge, so the least you can do is give me credit for my work. See all of my work in modding Call of Duty here: http://convictiondr.weebly.com/ Follow me on Twitter: https://twitter.com/ConvictioNDR

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15 просмотров
год назад
12+
15 просмотров
год назад

COD2's Matmata in Black Ops 3. This is a Work in Progress being developed in the Black Ops 3 Mod Tools Closed Alpha. There will be a multiplayer and zombies version of the map. This is an early build of the multiplayer version. Currently supports Free for All, Team Deathmatch, Capture the Flag, and Search and Destroy; with plans to support all modes later on. So far I've replaced textures, models, and gamemode elements such as objectives. I've recreated a few models from COD2 in Radiant rather than import the models due to low resolution textures. Began adding detail, which I will continue doing until the final release. Still a lot to do. Lighting, detail, adjustments for the advanced movement, clipping, gamemode setup for modes that weren't in COD2, etc. The plan being to completely remaster the map and bring it up to today's standards. You may show my footage in a video of your own so long as you mention it is my work in the video, and you link back to this video in the description. Any video that is just a direct re-upload of my video in an attempt to claim my work as your own will be taken down. I'm all for spreading the word about modding and the mod tools; but I put a lot of time into modding and bringing new content to the game free of charge, so the least you can do is give me credit for my work. See all of my work in modding Call of Duty here: http://convictiondr.weebly.com/ Follow me on Twitter: https://twitter.com/ConvictioNDR

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