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3D TPP LWJGL Game - Blur effect & new physics #8

See my blog: http://moorky.wordpress.com/ You can also find source files on blog What's new with that update: Blur/glow effect in certain places, multitexture, window that show's what get's blured, new lighting, wireframe mode, new physics and mario-like jump, fixed collision detection, fixed rendering pipeline, HUD - added text using glBitmap. Textures are loaded without using slick library.

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7 подписчиков
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16 просмотров
2 года назад
12+
16 просмотров
2 года назад

See my blog: http://moorky.wordpress.com/ You can also find source files on blog What's new with that update: Blur/glow effect in certain places, multitexture, window that show's what get's blured, new lighting, wireframe mode, new physics and mario-like jump, fixed collision detection, fixed rendering pipeline, HUD - added text using glBitmap. Textures are loaded without using slick library.

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