Week #16 Deep Dive | Engineer | Solo | Deep Rock Galactic
Deep Rock Galactic (PC Steam) Version: Update 27 hotfix 3 Mission: Deep Dive (Solo) Biome: Salt Flats - Objectives - 0:50 - Level1: ◾️Collect 7 Aquarqs ◾️Recover 1 Black Box (3:20) ❗️Exploder Infestation 18:52 - Level 2: ◾️Kill 2 Dreadnoughts (25:39, 39:00) ◾️Repair 2 Mini M.U.L.E.s. 43:55 - Level 3: ◾️Collect 225 Morkite ◾️Recover 1 Black Box (47:53) ⭐️Volatile Guts ❗️Mactera Plague Class: Engineer Primary Weapon: "Warthog" Auto 210 ➊ Overstuffed Magazine (+2 Mag Size) ➋ Choke (x0.5 Base Spread) ➌ High Capacity Magazine (+3 Mag Size) ➍ Bigger Pellets (+2 Damage) ➎ Miner Adjustments (+Full Automatic, +1.2 Rate of Fire) ➏ OC: None Secondary Weapon: Deepcore 40mm PGL ➊ Fragmentary Shell (+1 Damage Radius) ➋ Larger Payload (+20 Area Damage) ➌ Incendiary Compound (50% Damage Converted to Fire) ➍ Nails + Tape (+1.5 Damage Radius) ➎ Spiky Grenade (+60 Direct Damage) ➏ OC: None LMG Gun Platform: ➊ LMG MKII (+15 Sentry Ammo Capacity, +2.5 Damage, +10 Range) ➋ Quick Deploy (-2s Construction Time) ➌ Stun (+20% Stun Chance) ➍ Defender System (+100% Damage Bonus, -160° scan angle) Perks: ➊ Veteran Depositor V (40% faster depositing, 30% DR near mule) ➋ Weekend Athlete IV (+12% sprint speed) ➌ Impact Compensators VI (15% less fall damage) ➍ Vampire IV (+5 healing per melee kill vs. medium+ enemies) ➎ Deep Pockets IV (+15 of each mineral capacity) ⦿ Pickaxe Mod: x2 Damage ⦿ Grenade: L.U.R.E.
Deep Rock Galactic (PC Steam) Version: Update 27 hotfix 3 Mission: Deep Dive (Solo) Biome: Salt Flats - Objectives - 0:50 - Level1: ◾️Collect 7 Aquarqs ◾️Recover 1 Black Box (3:20) ❗️Exploder Infestation 18:52 - Level 2: ◾️Kill 2 Dreadnoughts (25:39, 39:00) ◾️Repair 2 Mini M.U.L.E.s. 43:55 - Level 3: ◾️Collect 225 Morkite ◾️Recover 1 Black Box (47:53) ⭐️Volatile Guts ❗️Mactera Plague Class: Engineer Primary Weapon: "Warthog" Auto 210 ➊ Overstuffed Magazine (+2 Mag Size) ➋ Choke (x0.5 Base Spread) ➌ High Capacity Magazine (+3 Mag Size) ➍ Bigger Pellets (+2 Damage) ➎ Miner Adjustments (+Full Automatic, +1.2 Rate of Fire) ➏ OC: None Secondary Weapon: Deepcore 40mm PGL ➊ Fragmentary Shell (+1 Damage Radius) ➋ Larger Payload (+20 Area Damage) ➌ Incendiary Compound (50% Damage Converted to Fire) ➍ Nails + Tape (+1.5 Damage Radius) ➎ Spiky Grenade (+60 Direct Damage) ➏ OC: None LMG Gun Platform: ➊ LMG MKII (+15 Sentry Ammo Capacity, +2.5 Damage, +10 Range) ➋ Quick Deploy (-2s Construction Time) ➌ Stun (+20% Stun Chance) ➍ Defender System (+100% Damage Bonus, -160° scan angle) Perks: ➊ Veteran Depositor V (40% faster depositing, 30% DR near mule) ➋ Weekend Athlete IV (+12% sprint speed) ➌ Impact Compensators VI (15% less fall damage) ➍ Vampire IV (+5 healing per melee kill vs. medium+ enemies) ➎ Deep Pockets IV (+15 of each mineral capacity) ⦿ Pickaxe Mod: x2 Damage ⦿ Grenade: L.U.R.E.