Sound Design for Unity using Pure Data - Part 7
In which I work on a sound system for game called Black and Secret Places by Niall Moody, made in Unity. We have been taking turns, using Pure Data and libpd to design the sounds. You can follow along with the project by downloading all of the code here: https://github.com/NiallMoody/black-and-secret-places (I'll be uploading my changes there once I'm finished with the video)
In which I work on a sound system for game called Black and Secret Places by Niall Moody, made in Unity. We have been taking turns, using Pure Data and libpd to design the sounds. You can follow along with the project by downloading all of the code here: https://github.com/NiallMoody/black-and-secret-places (I'll be uploading my changes there once I'm finished with the video)