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GeForce 8800 GT vs Radeon HD 3850 Test In 15 Games (No FPS Drop - Capture Card)

Gainward NVIDIA GeForce 8800 GT 512 MB vs Sapphire ATI Radeon HD 3850 512 MB GPU-Z Specs: https://drive.google.com/file/d/1GywyMyyCKFfbNgNAlJdTftkcFgGELagm/view?usp=share_link https://drive.google.com/file/d/1gXCp5jQZRDnlnRKk1xxPMP4OaEswhM7C/view?usp=share_link All Games are in 1280x1024 0:00 Intro 0:07 Call of Duty 2 0:27 Doom 3: BFG Edition 0:57 Far Cry 1:34 Far Cry 2 2:09 Race Driver: Grid 2:50 Grand Theft Auto IV 3:20 Grand Theft Auto V 4:02 Crysis - High 4:58 Crysis 2 5:48 Assassin's Creed 6:31 Fallout 3 - High 7:16 Tomb Raider 7:54 Mafia II 8:30 Counter-Strike: Global Offensive 9:16 Half-Life 2 PC Specs: Motherboard: Asus Prime A320 M-K CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t) GPU: GeForce 8800 GT 512 MB or Radeon HD 3850 512 MB RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick) OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version) Drivers: GeForce 8800 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64 Radeon HD 3850 512 MB - 8.970.100.1100 ( Catalyst 13.9) / Win 7 64 Capture Card: HDMI Video Capture - HDMI to USB Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA) Game Settings: Call of Duty 2 Resolution: 1280x1024 Frequency: 60 MHz Aspect Ratio: Auto Texture Filtering: Trilinear Anti-Alliasing: Off Rendering Method: DirectX7 Vertical Sync: Off Optimization for SLI: Off Soften Smoke Edges: off Number of Corpses: Normal Textures: Extra Doom 3 BFG 1280x1024 600 FPS Framerate Disabled Vertical Sync Disabled Antialiasing Disabled Motion Blur 75% Texture LOD Bias Far Cry v1.40 Resolution: 1280x1024 Machine Specs: Medium Corpse Stay (Secs.) 30 Enable Gore: Yes Anti-aliasing: None Vsync: Off Texture Quality: High Texture Filter Quality: Trilinear Anisotropic Filtering Level: 1 Particle Count: High Special Effects Quality: High Environment Quality: Own Shadow Quality: High Water Quality: High Lighting Quality: High Far Cry 2 DX10 Resolution: 1280x1024 Frequency: 60 Vsync: No Anti-aliasing: None DirectX ver. 10 Real tree: High Fire: High Physics: High Overall: Optional All: High HDR: No Blur: Yes Race Driver: Grid Overall Detail: Custom Resolution: 1280x1024 Refresh Rate: 60 Multisampling: 2XMSAA Aspect Ratio: Normal Gamma: 1.0 GTA IV Video Mode 1280x1024 60 Hz Aspect Ratio: Auto Texture Quality: Medium Reflection Resolution: Medium Water Quality: Medium Shadow Quality: Medium Texture Filter Quality: Medium View Distance: 33 Detail Distance: 33 Vehicle Density: 33 Shadow Density: 3 Definition: On VSync: Off GTA V Ignore Suggested Limits: On DirectX Version: DirectX 10 Resolution: 1280x1024 Refresh Rate: 60 Hz FXAA: Off MSAA: Off Vsync: Off Population Density: Lowest Population Variety: Lowest Distance Scaling: Lowest Texture Quality: Normal Shader Quality: Normal Shadow Quality: Normal Reflection Quality: High Reflection MSAA: Off Water Quality: Normal Particles Quality: Normal Grass Quality: Normal Soft Shadows: Sharp Post FX: Normal Motion Blur Strenght: Lowest In-Game Depth Of Field Effects: Off Anisotropic Filtering: Lowest (off) Ambient Occlusion: Off Tessellation: Off Crysis High Video Mode: 1280x1024 Anti-Aliasing Quality: Off VSYNC: Off Advanced Options: High Texture Quality: High Objects Quality: High Shadows Quality: High Physics Quality: High Shaders Quality: High Volumetric Effects Quality: High Game Effects Quality: High Postprocessing Quality: High Particles Quality: High Water Quality: High Sound Quality High: High Motion Blur: High Crysis 2 Resolution: 1280x1024 V-Sync: No System Spec: Gamer (Lowest) Assassins Creed Shading: 1/3 Post FX: Off Resolution: 1280x1024 60Hz Vsync: Off Graphics Quality: 2/4 Sampling: 1/3 Details: 2/4 Fallout 3 High Resolution: 1280x1024 Antialiasing: 4 Samples Anisotropic Filtering: 8 Samples Vertical Sync: Off Screen Effects: HDR Tomb Raider Resolution: 1280x1024 V-sync: Off Frequency: 60 HZ Quality: Normal Advanced: Quality: Normal Texture Quality: Normal Texture Filtering: Anisotropic 4x Hair Quality: Normal Anti aliasing: FXAA Shadows: Normal Resolution of Shadows: Normal Level of Detail: Normal Reflection: Normal Sharpness: Normal SSAO: Normal Post processing: Yes Tessellation: Off High Accurance: Off Mafia II Resolution: 1280x1024 Vsync: Off Antialiasing: Off Anisotropic Filtering: 1x Shadow Detail: Low Ambient Occlusion: Off Geometry Detail: Low APEX PhysX: Off CS GO Resolution: 1280x1024 Global Shadow Quality: Auto: High Model / Texture Detail: Auto: Low Effect Detail: Auto: High Shader Detail: Auto: Very High Multicore Rendering: Enabled Multisampling Anti-Aliasing Mode: None Texture Filtering Mode: Trilinear FXAA Anti-Aliasing: Enabled Wait for Vertical Sync: Disabled Motion Blur: Disabled Half Life 2 Resolution: 1280x1024 Model Details: High Texture Details: High Shader Details: High Water Details: Reflect Everything Shadows Details: High Game UI Color Correct: On Anti Aliasing: None Filtering Mode: Trilinear Vsync: Off Game UI hdr Level 2

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2 года назад
12+
29 просмотров
2 года назад

Gainward NVIDIA GeForce 8800 GT 512 MB vs Sapphire ATI Radeon HD 3850 512 MB GPU-Z Specs: https://drive.google.com/file/d/1GywyMyyCKFfbNgNAlJdTftkcFgGELagm/view?usp=share_link https://drive.google.com/file/d/1gXCp5jQZRDnlnRKk1xxPMP4OaEswhM7C/view?usp=share_link All Games are in 1280x1024 0:00 Intro 0:07 Call of Duty 2 0:27 Doom 3: BFG Edition 0:57 Far Cry 1:34 Far Cry 2 2:09 Race Driver: Grid 2:50 Grand Theft Auto IV 3:20 Grand Theft Auto V 4:02 Crysis - High 4:58 Crysis 2 5:48 Assassin's Creed 6:31 Fallout 3 - High 7:16 Tomb Raider 7:54 Mafia II 8:30 Counter-Strike: Global Offensive 9:16 Half-Life 2 PC Specs: Motherboard: Asus Prime A320 M-K CPU: AMD Ryzen 5 2600X 3.6 GHz base 4.25 GHz boost 16 MB L3 (6c, 12t) GPU: GeForce 8800 GT 512 MB or Radeon HD 3850 512 MB RAM: 8 GB DDR4 2400 MHz Crucial (1 Stick) OS: Windows 7 64 bit (Officially doesn't support ZEN or Coffee Lake CPUs this is modified version) Drivers: GeForce 8800 GT 512 MB - 21.21.13.4201 (NVIDIA 342.01) / Win 7 64 Radeon HD 3850 512 MB - 8.970.100.1100 ( Catalyst 13.9) / Win 7 64 Capture Card: HDMI Video Capture - HDMI to USB Together with VGA+Audio to HDMI Convertor (and DVI-I to VGA) Game Settings: Call of Duty 2 Resolution: 1280x1024 Frequency: 60 MHz Aspect Ratio: Auto Texture Filtering: Trilinear Anti-Alliasing: Off Rendering Method: DirectX7 Vertical Sync: Off Optimization for SLI: Off Soften Smoke Edges: off Number of Corpses: Normal Textures: Extra Doom 3 BFG 1280x1024 600 FPS Framerate Disabled Vertical Sync Disabled Antialiasing Disabled Motion Blur 75% Texture LOD Bias Far Cry v1.40 Resolution: 1280x1024 Machine Specs: Medium Corpse Stay (Secs.) 30 Enable Gore: Yes Anti-aliasing: None Vsync: Off Texture Quality: High Texture Filter Quality: Trilinear Anisotropic Filtering Level: 1 Particle Count: High Special Effects Quality: High Environment Quality: Own Shadow Quality: High Water Quality: High Lighting Quality: High Far Cry 2 DX10 Resolution: 1280x1024 Frequency: 60 Vsync: No Anti-aliasing: None DirectX ver. 10 Real tree: High Fire: High Physics: High Overall: Optional All: High HDR: No Blur: Yes Race Driver: Grid Overall Detail: Custom Resolution: 1280x1024 Refresh Rate: 60 Multisampling: 2XMSAA Aspect Ratio: Normal Gamma: 1.0 GTA IV Video Mode 1280x1024 60 Hz Aspect Ratio: Auto Texture Quality: Medium Reflection Resolution: Medium Water Quality: Medium Shadow Quality: Medium Texture Filter Quality: Medium View Distance: 33 Detail Distance: 33 Vehicle Density: 33 Shadow Density: 3 Definition: On VSync: Off GTA V Ignore Suggested Limits: On DirectX Version: DirectX 10 Resolution: 1280x1024 Refresh Rate: 60 Hz FXAA: Off MSAA: Off Vsync: Off Population Density: Lowest Population Variety: Lowest Distance Scaling: Lowest Texture Quality: Normal Shader Quality: Normal Shadow Quality: Normal Reflection Quality: High Reflection MSAA: Off Water Quality: Normal Particles Quality: Normal Grass Quality: Normal Soft Shadows: Sharp Post FX: Normal Motion Blur Strenght: Lowest In-Game Depth Of Field Effects: Off Anisotropic Filtering: Lowest (off) Ambient Occlusion: Off Tessellation: Off Crysis High Video Mode: 1280x1024 Anti-Aliasing Quality: Off VSYNC: Off Advanced Options: High Texture Quality: High Objects Quality: High Shadows Quality: High Physics Quality: High Shaders Quality: High Volumetric Effects Quality: High Game Effects Quality: High Postprocessing Quality: High Particles Quality: High Water Quality: High Sound Quality High: High Motion Blur: High Crysis 2 Resolution: 1280x1024 V-Sync: No System Spec: Gamer (Lowest) Assassins Creed Shading: 1/3 Post FX: Off Resolution: 1280x1024 60Hz Vsync: Off Graphics Quality: 2/4 Sampling: 1/3 Details: 2/4 Fallout 3 High Resolution: 1280x1024 Antialiasing: 4 Samples Anisotropic Filtering: 8 Samples Vertical Sync: Off Screen Effects: HDR Tomb Raider Resolution: 1280x1024 V-sync: Off Frequency: 60 HZ Quality: Normal Advanced: Quality: Normal Texture Quality: Normal Texture Filtering: Anisotropic 4x Hair Quality: Normal Anti aliasing: FXAA Shadows: Normal Resolution of Shadows: Normal Level of Detail: Normal Reflection: Normal Sharpness: Normal SSAO: Normal Post processing: Yes Tessellation: Off High Accurance: Off Mafia II Resolution: 1280x1024 Vsync: Off Antialiasing: Off Anisotropic Filtering: 1x Shadow Detail: Low Ambient Occlusion: Off Geometry Detail: Low APEX PhysX: Off CS GO Resolution: 1280x1024 Global Shadow Quality: Auto: High Model / Texture Detail: Auto: Low Effect Detail: Auto: High Shader Detail: Auto: Very High Multicore Rendering: Enabled Multisampling Anti-Aliasing Mode: None Texture Filtering Mode: Trilinear FXAA Anti-Aliasing: Enabled Wait for Vertical Sync: Disabled Motion Blur: Disabled Half Life 2 Resolution: 1280x1024 Model Details: High Texture Details: High Shader Details: High Water Details: Reflect Everything Shadows Details: High Game UI Color Correct: On Anti Aliasing: None Filtering Mode: Trilinear Vsync: Off Game UI hdr Level 2

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