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Arm Mali GPU Training Series Ep 3.3 : Streamline

Welcome to section 3.3 of the Mali GPU training. In this video, we will explore an example Streamline capture to see how the CPU and GPU workloads from a game were handled by a mobile device. Streamline lets you deep-dive into problem areas, by visualizing the performance counter data from the CPU, GPU, and memory system. If you enjoyed this video, make sure to add us on twitter so you can get a lot more content like this delivered straight to your feed! Twitter link - https://twitter.com/ArmSoftwareDev Download Arm Mobile Studio at https://developer.arm.com/mobile-studio Music: http://www.bensound.com/royalty-free-music

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17 просмотров
2 года назад
12+
17 просмотров
2 года назад

Welcome to section 3.3 of the Mali GPU training. In this video, we will explore an example Streamline capture to see how the CPU and GPU workloads from a game were handled by a mobile device. Streamline lets you deep-dive into problem areas, by visualizing the performance counter data from the CPU, GPU, and memory system. If you enjoyed this video, make sure to add us on twitter so you can get a lot more content like this delivered straight to your feed! Twitter link - https://twitter.com/ArmSoftwareDev Download Arm Mobile Studio at https://developer.arm.com/mobile-studio Music: http://www.bensound.com/royalty-free-music

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