Code PREVIEW - Tutorial How to import Audio2face to Blender
#blender #nvidia #omniverse #audio2face To use on Omniverse Audio2face, you must export as USDa and make a change at the begginig of the file exported. metersPerUnit should be equal to 0.01 metersPerUnit = 0.01 reference with the explanation of the fix https://forums.developer.nvidia.com/t/cant-import-usd-file-correctly-from-blender-exported-file/161333 Tutorial from Nvidia showing how to do the process inside Audio2face https://www.nvidia.com/en-us/on-demand/session/omniverse2020-om1284/?playlistId=playList-538c1732-24d7-4e9e-a7c7-df8585b05e30 You can follow the instructions until 11h20, where he exports the mc and xml file. after that you can follow this video to import the face animation to blender. This preview files with the conversion code are avilable for outr patreons at: https://www.patreon.com/posts/52138883 Here is all the files that I've tested. The original blend file with the code to create the conversion, the wav with the audio, the audio2fece export files and the conversion to pc2 You can use it as reference to create your own face animations. Soon it will be available for free at https://gumroad.com/l/mocap_import and https://github.com/carlosedubarreto/b3d_mocap_import
#blender #nvidia #omniverse #audio2face To use on Omniverse Audio2face, you must export as USDa and make a change at the begginig of the file exported. metersPerUnit should be equal to 0.01 metersPerUnit = 0.01 reference with the explanation of the fix https://forums.developer.nvidia.com/t/cant-import-usd-file-correctly-from-blender-exported-file/161333 Tutorial from Nvidia showing how to do the process inside Audio2face https://www.nvidia.com/en-us/on-demand/session/omniverse2020-om1284/?playlistId=playList-538c1732-24d7-4e9e-a7c7-df8585b05e30 You can follow the instructions until 11h20, where he exports the mc and xml file. after that you can follow this video to import the face animation to blender. This preview files with the conversion code are avilable for outr patreons at: https://www.patreon.com/posts/52138883 Here is all the files that I've tested. The original blend file with the code to create the conversion, the wav with the audio, the audio2fece export files and the conversion to pc2 You can use it as reference to create your own face animations. Soon it will be available for free at https://gumroad.com/l/mocap_import and https://github.com/carlosedubarreto/b3d_mocap_import