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Introduction to fluid simulations #1 | FLIP fluid tools - Houdini 18

In this tutorial series, we're talking about liquid simulations. It is a great introduction for everyone who wants to start learning Houdini, but we also discuss parameters and settings even some more experienced Houdini users will find useful! The tutorial is split into 3 parts: - Fluid shelf tools: FLIP fluid from object & Emit particle fluid - Colliders: static, animated, deforming - Adding forces: POP wind & POP velocity Thanks for watching and I hope you enjoy it! Part 2 coming soon! ---------------------------------------------------- Skip to the part you need: 00:00 Tutorials' overview 00:57 Shelf tools overview 02:40 Geometry setup 04:00 FLIP Fluid from Object shelf tool 05:30 FluidInterior Network 05:58 AutoDopNetwork 06:35 Particle Separation 07:25 Grid Scale 09:08 Bounding Box (Closed/Opened Boundaries) 12:33 Gravity node 13:28 Meshing/Caching network 14:41 Time Scale (Slow-mo and Fast sim) 16:03 Emit Particle Fluid shelf tool 18:45 AutoDopNetwork overview 19:22 Voxels | Emitter quality 21:00 Changing Voxel Size (when green)

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17 просмотров
2 года назад
12+
17 просмотров
2 года назад

In this tutorial series, we're talking about liquid simulations. It is a great introduction for everyone who wants to start learning Houdini, but we also discuss parameters and settings even some more experienced Houdini users will find useful! The tutorial is split into 3 parts: - Fluid shelf tools: FLIP fluid from object & Emit particle fluid - Colliders: static, animated, deforming - Adding forces: POP wind & POP velocity Thanks for watching and I hope you enjoy it! Part 2 coming soon! ---------------------------------------------------- Skip to the part you need: 00:00 Tutorials' overview 00:57 Shelf tools overview 02:40 Geometry setup 04:00 FLIP Fluid from Object shelf tool 05:30 FluidInterior Network 05:58 AutoDopNetwork 06:35 Particle Separation 07:25 Grid Scale 09:08 Bounding Box (Closed/Opened Boundaries) 12:33 Gravity node 13:28 Meshing/Caching network 14:41 Time Scale (Slow-mo and Fast sim) 16:03 Emit Particle Fluid shelf tool 18:45 AutoDopNetwork overview 19:22 Voxels | Emitter quality 21:00 Changing Voxel Size (when green)

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