Crysis Benchmark - Nvidia GTX 580m (OC - Maxed Out)
Welp! it was gonna happen at some point, the legendary computer melter that is CRYSIS (*twinkly effects around crysis*) has now come under the focus of the 580m benchmarking. I chose the intro because that parts awesome...only reason for it. Gameplay-wise its fine, the odd long pause while it successfully saves and loads with this buggy game is about it. In terms of frame-rates they remain consistently playable n' high, ranging from above 60 fps to the mid-30 ranges towards the end in the big ship battle (spoiler alert). Frames do occassionally drop lower in the explosive finale but all in all it remains perfectly fine and playable maxed out with AA and all very high etc etc. Crysis Benchmark on my Clevo P170HM3: 1) Intel i7-2760QM (Quad Core 2.4GHz/6MB Cache - Turbo Boosts to 3.5GHz) 2) Nvidia GTX 580m 2gb GDDR5 VRAM - OC to 710/1420mhz in 3D Applications 3) 8GB 1600mhz DDR3 RAM 4) 2x750gb HDDs (7200rpm - not in RAID) 5) Arctic MX-3 Thermal Cooling Paste 6) Windows 7 Ultimate (64-Bit) 7) 17.3" Glossy Screen with 1920x1080 native res. 8) 16.22" x 10.87" x 1.65"-1.79" Dimension 9) 3.5kg (7.71lb) weight Recording on MSI Afterburner because I'm poor and it is much better than Fraps in general (less frame rate intensive, more or less same image quality etc etc, as well as an OCing utility). I OCd to 725/1450mhz on MSI Afterburner, but thats mostly so I can get Metro 2033 to run at playable frames and not like a slideshow - at Stock Clocks (620/1240) Crysis 2 still remains playable - lowest it hits is around about the 24 mark, but its just easier to apply it for all games rather than just load it up for metro, and I get higher frames - also cooling isn't really an issue - so I can OC from stocks and not do too much damage. (he says with hope gleaming in his eyes...)
Welp! it was gonna happen at some point, the legendary computer melter that is CRYSIS (*twinkly effects around crysis*) has now come under the focus of the 580m benchmarking. I chose the intro because that parts awesome...only reason for it. Gameplay-wise its fine, the odd long pause while it successfully saves and loads with this buggy game is about it. In terms of frame-rates they remain consistently playable n' high, ranging from above 60 fps to the mid-30 ranges towards the end in the big ship battle (spoiler alert). Frames do occassionally drop lower in the explosive finale but all in all it remains perfectly fine and playable maxed out with AA and all very high etc etc. Crysis Benchmark on my Clevo P170HM3: 1) Intel i7-2760QM (Quad Core 2.4GHz/6MB Cache - Turbo Boosts to 3.5GHz) 2) Nvidia GTX 580m 2gb GDDR5 VRAM - OC to 710/1420mhz in 3D Applications 3) 8GB 1600mhz DDR3 RAM 4) 2x750gb HDDs (7200rpm - not in RAID) 5) Arctic MX-3 Thermal Cooling Paste 6) Windows 7 Ultimate (64-Bit) 7) 17.3" Glossy Screen with 1920x1080 native res. 8) 16.22" x 10.87" x 1.65"-1.79" Dimension 9) 3.5kg (7.71lb) weight Recording on MSI Afterburner because I'm poor and it is much better than Fraps in general (less frame rate intensive, more or less same image quality etc etc, as well as an OCing utility). I OCd to 725/1450mhz on MSI Afterburner, but thats mostly so I can get Metro 2033 to run at playable frames and not like a slideshow - at Stock Clocks (620/1240) Crysis 2 still remains playable - lowest it hits is around about the 24 mark, but its just easier to apply it for all games rather than just load it up for metro, and I get higher frames - also cooling isn't really an issue - so I can OC from stocks and not do too much damage. (he says with hope gleaming in his eyes...)