DCE Quake 3 BSP 2 Player Alpha Demo
This is the current build of my Dreamcast 3D game engine, using Quake 3 BSP's as the map format. This build demonstrates 2 Player Mode, including the ability to switch between first and third person perspective. Also, this build shows the ability to enable or disable the rendering of light-maps real-time. This map runs at ~30fps without light-maps, and 20fps constant with light-maps enabled. Just a note, there are some textures that are missing from the map-pack, so missing textures are using a default blue texture of size 8x8 as a placeholder.
This is the current build of my Dreamcast 3D game engine, using Quake 3 BSP's as the map format. This build demonstrates 2 Player Mode, including the ability to switch between first and third person perspective. Also, this build shows the ability to enable or disable the rendering of light-maps real-time. This map runs at ~30fps without light-maps, and 20fps constant with light-maps enabled. Just a note, there are some textures that are missing from the map-pack, so missing textures are using a default blue texture of size 8x8 as a placeholder.