How to beat Drek'Thar / Book of Heroes: Thrall / Hearthstone
Hearthstone Book of Heroes: Thrall Drek'Thar - Boss is Immune. To win this encounter, player has to destroy a special minions - Spirit of Earth, Spirit of Air, Spirit of Fire, Spirit of Water, Spirit of the Wilds. - Boss starts with Spirit of Earth on the board. - The elemental summoned by the boss' hero power depends on the elemental spirit on the board. - The player always gets Arid Stormer, Unbound Elemental, Stormforged Axe on mulligan. - These cards can be replaced with Mana Tide Totem, Fireguard Destroyer, a random card. The replacement takes place from left to right (i.e., if the player replaced one card, he will receive Mana Tide Totem regardless of whether Arid Stormer or Stormforged Axe was replaced). - The player always draws the cards on first twelve turns in next order: Turn 1 - Surging Tempest Turn 2 - Rockbiter Weapon Turn 3 - Feral Spirit Turn 4 - Arid Stormer Turn 5 - Mana Tide Totem Turn 6 - Healing Rain Turn 7 - Fireguard Destroyer Turn 8 - Taretha's Memory Turn 9 - Lava Burst Turn 10 - Earthquake Turn 11 - Snowfury Giant Turn 12 - Avalanche - If any of these cards were got on mulligan or drawn earlier using other cards, the player will draw a random card instead on respective turn. The cards above may be one of these randomly drawn cards; it leads to another random draw in the corresponding turns. ---------------------------------------------------- Want to support me? You can donate here: https://streamlabs.com/galaxyplaygroundz https://www.ko-fi.com/galaxyplaygroundz For business inquiries: galaxyplaygroundz@gmail.com ---------------------------------------------------- For more updates, follow me on social media: Youtube: https://www.youtube.com/c/GalaxyPlaygroundz Facebook: https://www.facebook.com/galaxyplaygroundz/ Twitch: https://www.twitch.tv/galaxyplaygroundz Instagram: https://www.instagram.com/galaxyplaygroundz/ Twitter: https://twitter.com/GPlaygroundz
Hearthstone Book of Heroes: Thrall Drek'Thar - Boss is Immune. To win this encounter, player has to destroy a special minions - Spirit of Earth, Spirit of Air, Spirit of Fire, Spirit of Water, Spirit of the Wilds. - Boss starts with Spirit of Earth on the board. - The elemental summoned by the boss' hero power depends on the elemental spirit on the board. - The player always gets Arid Stormer, Unbound Elemental, Stormforged Axe on mulligan. - These cards can be replaced with Mana Tide Totem, Fireguard Destroyer, a random card. The replacement takes place from left to right (i.e., if the player replaced one card, he will receive Mana Tide Totem regardless of whether Arid Stormer or Stormforged Axe was replaced). - The player always draws the cards on first twelve turns in next order: Turn 1 - Surging Tempest Turn 2 - Rockbiter Weapon Turn 3 - Feral Spirit Turn 4 - Arid Stormer Turn 5 - Mana Tide Totem Turn 6 - Healing Rain Turn 7 - Fireguard Destroyer Turn 8 - Taretha's Memory Turn 9 - Lava Burst Turn 10 - Earthquake Turn 11 - Snowfury Giant Turn 12 - Avalanche - If any of these cards were got on mulligan or drawn earlier using other cards, the player will draw a random card instead on respective turn. The cards above may be one of these randomly drawn cards; it leads to another random draw in the corresponding turns. ---------------------------------------------------- Want to support me? You can donate here: https://streamlabs.com/galaxyplaygroundz https://www.ko-fi.com/galaxyplaygroundz For business inquiries: galaxyplaygroundz@gmail.com ---------------------------------------------------- For more updates, follow me on social media: Youtube: https://www.youtube.com/c/GalaxyPlaygroundz Facebook: https://www.facebook.com/galaxyplaygroundz/ Twitch: https://www.twitch.tv/galaxyplaygroundz Instagram: https://www.instagram.com/galaxyplaygroundz/ Twitter: https://twitter.com/GPlaygroundz