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AMXX CS 1.6: Infinity Laser Fist

Overview: It is a specially small laser machine gun designed to be mounted directly on the arm to secure maneuverability with strong firepower. Is equipped with infinite energy generation device and it is possible to sustain energy charge attack. Advantages: + Massive damage on B mode + Highly accurate + Very low recoil + Very high rate of fire + Lighter than knife + High knockback power + Large magazine size + Short reload time + No need for bullets to use B mode + Infinite ammo in Zombie Z with "Ammo Reserves" mutation Disadvantages: + Very low damage on A mode + Very expensive price + Can be unlocked only in final rounds of Zombie Z + Need time to activate the B mode + Easily run dry + Low reserved ammo + Like Ethereal its attack are projectiles so it's difficult to see impact point Notices + Sub-body is used on viewmodel and sub-skin is used on playermodel. + The blue beams can be seen only for owner (To avoid lag and high ping). + Now the playermodel entity is easy to control now. You can see the players who is shooting or not shooting. Price: + Raw AMXX: 2$ + Modified AMXX: 5$ + Source code (For trusted customer): 12$ Music: Paranoia - Hatsune Miku

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12+
17 просмотров
Год назад

Overview: It is a specially small laser machine gun designed to be mounted directly on the arm to secure maneuverability with strong firepower. Is equipped with infinite energy generation device and it is possible to sustain energy charge attack. Advantages: + Massive damage on B mode + Highly accurate + Very low recoil + Very high rate of fire + Lighter than knife + High knockback power + Large magazine size + Short reload time + No need for bullets to use B mode + Infinite ammo in Zombie Z with "Ammo Reserves" mutation Disadvantages: + Very low damage on A mode + Very expensive price + Can be unlocked only in final rounds of Zombie Z + Need time to activate the B mode + Easily run dry + Low reserved ammo + Like Ethereal its attack are projectiles so it's difficult to see impact point Notices + Sub-body is used on viewmodel and sub-skin is used on playermodel. + The blue beams can be seen only for owner (To avoid lag and high ping). + Now the playermodel entity is easy to control now. You can see the players who is shooting or not shooting. Price: + Raw AMXX: 2$ + Modified AMXX: 5$ + Source code (For trusted customer): 12$ Music: Paranoia - Hatsune Miku

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