Nvidia OpenGL stretching
A strange stretching issue I've noticed with older OpenGL based games since January-ish 2017. The larger the object, the more pronounced the issue, it seems. Walls, floors, ceilings, etc. I'm uploading it in case someone has any ideas about what's going on, as I'm not sure if it's a local issue I'm having.
A strange stretching issue I've noticed with older OpenGL based games since January-ish 2017. The larger the object, the more pronounced the issue, it seems. Walls, floors, ceilings, etc. I'm uploading it in case someone has any ideas about what's going on, as I'm not sure if it's a local issue I'm having.