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Dungeons and Dragons: Descent into Avernus // Roll20 - Session 1

**explicit language warning** The Cult of the Dead 3 has led the city of Baldurs Gate into turmoil from the shadows. The city has been thrown into a virtual state of martial law by the mercenary group "The Burning Fist's". An Aasimar, a Lizardfolk, a Tiefling, and a Human, have all been drafted into service by the Burning Fist's to contact one of their informants for the location of a Cult hideout. The party enters Elfsong Tavern to find this informant and find out what she knows. After asking the bartender and flashing a Burning Fist's badge, we find her on the top floor. But before she can tell us the location of the Cult of the Dead 3 we hear a band of pirates on shoreleave asking for our very same informant. In an attempt to preserve our source of information, we move to ambush the ruffians...

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16 просмотров
2 года назад
12+
16 просмотров
2 года назад

**explicit language warning** The Cult of the Dead 3 has led the city of Baldurs Gate into turmoil from the shadows. The city has been thrown into a virtual state of martial law by the mercenary group "The Burning Fist's". An Aasimar, a Lizardfolk, a Tiefling, and a Human, have all been drafted into service by the Burning Fist's to contact one of their informants for the location of a Cult hideout. The party enters Elfsong Tavern to find this informant and find out what she knows. After asking the bartender and flashing a Burning Fist's badge, we find her on the top floor. But before she can tell us the location of the Cult of the Dead 3 we hear a band of pirates on shoreleave asking for our very same informant. In an attempt to preserve our source of information, we move to ambush the ruffians...

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