"Timegarden 01" (2004) by Claudia Hart
HD quicktime video with sound, custom wood box, shelf, computer, speakers framed screen: 15 x 23.5 x 3.5" / 38 x 60 x 9 cm shelf: 3.5 x 16.8 x 9.6" / 9 x 42.5 x 24.4 cm 40 min loop Timegardens use growth algorithms to create 3D-animated dynamic gardens stretching their life spans to fit significant "temporal" events in the real world. Using fractal geometry and 3D animation, such gardens literally "grow and decay" to any desired temporal specifications. Timegardens become virtual landscapes that grow from seed, reach their zeniths, and ultimately die, preferably in a public space in which an audience is defined by issues of time, scheduling and pace.
HD quicktime video with sound, custom wood box, shelf, computer, speakers framed screen: 15 x 23.5 x 3.5" / 38 x 60 x 9 cm shelf: 3.5 x 16.8 x 9.6" / 9 x 42.5 x 24.4 cm 40 min loop Timegardens use growth algorithms to create 3D-animated dynamic gardens stretching their life spans to fit significant "temporal" events in the real world. Using fractal geometry and 3D animation, such gardens literally "grow and decay" to any desired temporal specifications. Timegardens become virtual landscapes that grow from seed, reach their zeniths, and ultimately die, preferably in a public space in which an audience is defined by issues of time, scheduling and pace.