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Ezigun - an Assassin's Creed 2 sound mod for Team Fortress 2

Now updated for compatibility with the stock medigun, the kritz and the quick fix. Please forgive the low-quality demo video. I'm working with a pretty slow laptop and this is my first time making a video using TF2. This replaces the standard medigun sounds with clips from the song "Venice Rooftops" from Assassin's Creed 2. Specifically: 1. The beam plays an ominous-sounding "Bum-bum" sound when you start to heal someone. It's found at the beginning of the song. 2. When you get charged, it starts playing a loop of the guitar and drum background, with a lead-in. The lead-in is boosted for emphasis, then it fades to the background. I used a logic point in the loop so you don't get the lead-in again. When you change weapons and then go back to uber, the intro starts again. 3. Pop uber and you'll feel like you're running across Italian rooftops for eight seconds. 4. The fizzle-out sound when you finish uber is replaced with a continuation of the uber clip, fading out. This one is a bit buggy and there's a weird hop when it plays the first time. But after the first time it fades smoothly. 5. There's a bonus sound that plays when you drop uber, but I'll let you guys figure that one out yourselves. ;) This mod draws heavy inspiration from the Freddiegun mod: http://youtu.be/6BOx6AOAZTc . The formatting is pretty much the same; I just changed the sound files around. I wouldn't have been able to make this without the Freddiegun to examine, so big thanks to DreadfulRay. And for the record, I don't own any video or audio sources used here, so please don't sue me. Download link: http://www.mediafire.com/download/5vscaue0ppw5lw0/Ezigun+2.rar How to install: open your TF folder and go into Custom. If you haven't created a folder inside there already, do so and name it something like "custom things". Just copy and paste the folder from the mod into that folder and you should be good to go. Feel free to ask any questions in the comments. HUD is GMang HUD.

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16 просмотров
2 года назад
12+
16 просмотров
2 года назад

Now updated for compatibility with the stock medigun, the kritz and the quick fix. Please forgive the low-quality demo video. I'm working with a pretty slow laptop and this is my first time making a video using TF2. This replaces the standard medigun sounds with clips from the song "Venice Rooftops" from Assassin's Creed 2. Specifically: 1. The beam plays an ominous-sounding "Bum-bum" sound when you start to heal someone. It's found at the beginning of the song. 2. When you get charged, it starts playing a loop of the guitar and drum background, with a lead-in. The lead-in is boosted for emphasis, then it fades to the background. I used a logic point in the loop so you don't get the lead-in again. When you change weapons and then go back to uber, the intro starts again. 3. Pop uber and you'll feel like you're running across Italian rooftops for eight seconds. 4. The fizzle-out sound when you finish uber is replaced with a continuation of the uber clip, fading out. This one is a bit buggy and there's a weird hop when it plays the first time. But after the first time it fades smoothly. 5. There's a bonus sound that plays when you drop uber, but I'll let you guys figure that one out yourselves. ;) This mod draws heavy inspiration from the Freddiegun mod: http://youtu.be/6BOx6AOAZTc . The formatting is pretty much the same; I just changed the sound files around. I wouldn't have been able to make this without the Freddiegun to examine, so big thanks to DreadfulRay. And for the record, I don't own any video or audio sources used here, so please don't sue me. Download link: http://www.mediafire.com/download/5vscaue0ppw5lw0/Ezigun+2.rar How to install: open your TF folder and go into Custom. If you haven't created a folder inside there already, do so and name it something like "custom things". Just copy and paste the folder from the mod into that folder and you should be good to go. Feel free to ask any questions in the comments. HUD is GMang HUD.

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