Добавить
Уведомления

Quake 3 running on homemade OpenGL implementation

This video was recorded with quake 3 running at 720p. The rasterizer was running on 6 cores, using SSE code paths. While the game played smooth at ~60fps, the video is choppy since the video capture software was CPU starved :(.

12+
14 просмотров
год назад
12+
14 просмотров
год назад

This video was recorded with quake 3 running at 720p. The rasterizer was running on 6 cores, using SSE code paths. While the game played smooth at ~60fps, the video is choppy since the video capture software was CPU starved :(.

, чтобы оставлять комментарии