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Resident Evil Remake (GC) - Design Documentary (ft. Dead Palette) - Part 2: "Horror"

SoberDwarf and Dead Palette once again enter the world of Survival Horror. This time, they look at the rebirth of the Capcom classic, Resident Evil Remake and discuss the atmosphere, pacing and mechanics that changed. Dead Palette's Channel: https://www.youtube.com/user/DeadPalettestales Design Documentary is a show where it isn't simply saying whether a game is good or bad, but rather finding out what elements made the game enjoyable and how to improve on the weaknesses, all the while looking at the history of the game and what decisions led up to it's development and eventual release. If you would like to see more videos, remember to subscribe! Also, feel free to follow SoberDwarf on Social Media, where he provides updates on upcoming videos! Facebook: https://www.facebook.com/TheSoberDwarf Twitter: https://twitter.com/SoberDwarf Twitch: https://twitch.tv/SoberDwarf Disclaimer: The following documentary is intended for the purpose of educating viewers on game design by examining and critiquing a work of art. Any views, experiences, criticisms and opinions are my own and are intended to be subjective. This video may also contain copyrighted material the use of which has not been specifically authorized by the copyright owner. Its purpose and design are intended to be used under "fair use". If you are the copyright owner and you believe the content found in this video has been used in a unauthorized manner, or have any questions or concerns regarding the content found in this video, feel free to contact me at SoberDwarfCopyright@gmail.com I have not received any compensation from any company to review or promote any product or service that may be found in this video. If any video is part of a promotion, then full disclosure will be shown at the start of the video and placed in the description. This video is monetized in a effort to alleviate the cost of production. It is not an attempt to profit off the art of others. If you enjoyed the video, please support the developers and artist who originally created the art.

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16 просмотров
2 года назад
12+
16 просмотров
2 года назад

SoberDwarf and Dead Palette once again enter the world of Survival Horror. This time, they look at the rebirth of the Capcom classic, Resident Evil Remake and discuss the atmosphere, pacing and mechanics that changed. Dead Palette's Channel: https://www.youtube.com/user/DeadPalettestales Design Documentary is a show where it isn't simply saying whether a game is good or bad, but rather finding out what elements made the game enjoyable and how to improve on the weaknesses, all the while looking at the history of the game and what decisions led up to it's development and eventual release. If you would like to see more videos, remember to subscribe! Also, feel free to follow SoberDwarf on Social Media, where he provides updates on upcoming videos! Facebook: https://www.facebook.com/TheSoberDwarf Twitter: https://twitter.com/SoberDwarf Twitch: https://twitch.tv/SoberDwarf Disclaimer: The following documentary is intended for the purpose of educating viewers on game design by examining and critiquing a work of art. Any views, experiences, criticisms and opinions are my own and are intended to be subjective. This video may also contain copyrighted material the use of which has not been specifically authorized by the copyright owner. Its purpose and design are intended to be used under "fair use". If you are the copyright owner and you believe the content found in this video has been used in a unauthorized manner, or have any questions or concerns regarding the content found in this video, feel free to contact me at SoberDwarfCopyright@gmail.com I have not received any compensation from any company to review or promote any product or service that may be found in this video. If any video is part of a promotion, then full disclosure will be shown at the start of the video and placed in the description. This video is monetized in a effort to alleviate the cost of production. It is not an attempt to profit off the art of others. If you enjoyed the video, please support the developers and artist who originally created the art.

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