Gamedev Portfolio Showcase: 3 Games on 2 years
This is a short reel to showcase the last 3 game projects that i have work on solo development, it contains the main mechanics, systems and levels of the few, going from: A fast pace action platformer with rpg elements such as quests, dialogue system, a bestiary, among others. To a turn base units strategy game, that uses and skills and turns, plus a close to "realtime" aproach for the movements and warfog, wich adds on a bit of originality to the genre. And lastly, a small prototype on the last videogame i have been working on, i have intended for it to be a small and close experience, however i have yet to fully define what is truly about, or even if am going to keep working on it. Games: 0:00 Action Platformer RPG 3:21 Tile Unit base strategy game 4:51 Prototype
This is a short reel to showcase the last 3 game projects that i have work on solo development, it contains the main mechanics, systems and levels of the few, going from: A fast pace action platformer with rpg elements such as quests, dialogue system, a bestiary, among others. To a turn base units strategy game, that uses and skills and turns, plus a close to "realtime" aproach for the movements and warfog, wich adds on a bit of originality to the genre. And lastly, a small prototype on the last videogame i have been working on, i have intended for it to be a small and close experience, however i have yet to fully define what is truly about, or even if am going to keep working on it. Games: 0:00 Action Platformer RPG 3:21 Tile Unit base strategy game 4:51 Prototype